It’s been fascinating to see IMERSA evolve and mature over the last few years. And since things are moving so fast, I wanted to document the challenges being faced in the immersive community with a series of interviews.
Last year at IMERSA there were nervous murmurings of VR, but this year there is clear excitement. It’s particularly interesting to see fulldome producers realize that they already possess the tools, skills, and ultra high resolution workflows to create polished VR experiences.
An interview with the man that needs no introduction! Andrew Hazelden and I discuss the many vital production tools that he has been creating for fulldome and VR. We discuss in-depth tools such as: Domemaster3D, PlayblastVR, RocketComp, Domemaster Fusion Macros.
All too often I need to precisely convert between timecode and frames. Or I’ll want a rough time estimate of a render job on the farm. Yet I needed a utility that could allow for intuitive interactivity, GUI creation, and be instantly editable. So I’m using a simple open source solution: Pure Data
Pure Data (aka Pd) is a realtime graphical programming environment which is mainly used in live music performances. But its realtime aspect makes it ideal for my needs. So with some careful planning I applied the math nodes to create tools which automate the conversion process. Basically I’ve created a calculator tailored for animators and filmmakers.
collection of Pd patches
— Requires Pure Data to be installed. (supports: Windows, Mac, Linux)
— It’s easy to use. Just click and drag on the number boxes to input your timecode or frames.
We are going to be at the upcoming IMERSA Summit and sharing several presentations. With so much that’s been happening lately in the immersive community, it’s bound to be an exciting conference this year. David, Heather, and I will each be on different panels and giving presentations. Hope you can check out what we’ve been working on!
Image Source: A Slower Speed of Light
— February 11, 2016 /// 7:15pm
— Gerd Kortemeyer, PhD, associate professor of physics at Michigan State University
Have you ever wanted to experience the complete distortion of time and space as we know it? The Charles Hayden Planetarium has partnered with the MIT Game Lab to immerse you in a virtual special relativity playground where you’ll witness the laws of physics in a completely new way. Using the power of video games, we’ll turn Einstein’s most famous theory from an abstract concept into something you can encounter yourself right here at the Museum of Science. Experience the effects of movement, time, and space as you’ve never been able to before!
In producing From Dream to Discovery: Inside NASA we made the exciting but perilous decision to include the New Horizons mission within our story. So we made an early bet that the mission would be a success…
As you well know, New Horizons has given us an amazing close-up look at Pluto. And so we are excited to announce that we have updated the show to include the latest real images of Pluto and Charon!
360° video is growing by leaps and bounds. No doubt about it.
It’s fascinating to see all the different approaches to capturing 360° video. So I surveyed the current 360° video rigs being offered and then organized every serious option into this epic listing. The results are telling…
We are offering 3 distinct educational modules, focusing on aspects of spacecraft engineering, to anyone with a planetarium or classroom who would like to use them. They supplement, but are independent of our newest show From Dream to Discovery: Inside NASA and are being shared free of charge.
This article was written by Talia Sepersky. She currently works as a planetarium educator at the Charles Hayden Planetarium, Museum of Science, Boston.
My love for live music in the dome is undeniable. The idea is simple but powerful: Allow the synthesis of live performance and astronomy visuals to create a uniquely awe-inspiring experience.
Having thrown a series of live music events, each with its own custom dome visuals, we now have a collection of 4k dome material. So when DJ Spooky approached us with the idea of partnering to create a live fulldome show, it felt like a natural match. And the premiere of the show is just a few weeks away.
Our short fulldome film Waiting Far Away has been selected to be screened during SIGGRAPH 2015! So if you will be attending then please check it out.
Scheduled within the Art Reel: Part 1 sessions:
— Monday, Aug 10 /// 10:45am-11:00am
— Tuesday, Aug 11 /// 12:45pm-1:00pm
— Tuesday, Aug 11 /// 3:45pm-4:00pm
— Wednesday, Aug 12 /// 12:45pm-1:00pm
— Wednesday, Aug 12 /// 4:45pm-5:00pm
— Thursday, Aug 13 /// 12:45pm-1:00pm
The VR Village Dome will be in Exhibit Hall G in the South Building of the Los Angeles Convention Center.