360° Video Fundamentals

I’ve long been excited of the possibility of 4k video in a planetarium dome. And so I was captivated with the recent introduction of a 360° video camera rig with 8192×4096 resolution. (Which translates to 4k domemaster resolution.) It also meant that I could increase the fisheye FOV from 180° to 220° and see the immediate ground surrounding the camera. In my opinion this makes for a heightened immersion experience. So I have spent the last two months experimenting and learning directly about the intricacies of shooting 360° video.

The 360Rize PRO10HD is a 3D printed object. Meaning it’s one solid piece of plastic that is precisely engineered to fit 10 GoPro cameras into the smallest possible space. It’s printed using aircraft grade plastic, so it’s durable and has been through a strenuous bend test to prove it’s strength over time.

Currently the 360° video community is tiny and little documentation is available. So I was on my own to figure out the potential problems, shooting subtleties, and overall workflow. This can be a tedious and nerve-wracking process. After all, with 10 GoPro cameras shooting in unison, something is bound to go wrong at some point. So alas, plan within plans within plans, theorize contingencies, and take notes of your experience. And now for you brave souls remaining, below are my own findings, tips, and thoughts.

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